WebApr 26, 2024 · So I have a couple mining stations, and I turned off the automatic buy amount off and down to about 20% for the raw materials thinking that means the station would only buy the raw goods it needed to produce instead of buying until it was full. I have 8 M miners and 2 L miners on them, and was wondering why it was constantly near … WebApr 23, 2024 · AddObject (buyAmount); The problem with this is the last few lines. clicker.AddObject(buyAmount); only adds 1 to the object amount no matter what buyAmount is. Ive tried to use Debug.Log(buyAmount) to print what buyAmount is when I add it but that doesnt seem to work as it doesnt show anything at all, it just doesnt output.
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WebSo I have this: using System.Collections; using System.Collections.Generic; using UnityEngine; public class ShopManager : MonoBehaviour {public int buyAmount; Web0x API not using slippage for orders that only provide a buyAmount. 0. Fetching price feed for new tokens through api. 0. 0xAPI is failing to return best price for a token pair versus Sushiswap. 0. Why is the price of my token wrong on Ox Protocol than everywhere else? 0. how to download video from animoto free
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Web提示:本站為國內最大中英文翻譯問答網站,提供中英文對照查看,鼠標放在中文字句上可顯示英文原文。若本文未解決您的問題,推薦您嘗試使用國內免費版chatgpt幫您解決。 WebAddMoneyPlayer. Add money directly to the player activating this entity. (Doesn't print in chat) SpendMoneyFromPlayer < integer >. If the player has [money amount] or more, take [money amount] away. Base: AddContext < string >. Adds to the entity's list of response contexts. Format is :. WebExpected Behavior When specifying the buyAmount in a /quote request and use the data in the response to make a trade I would expect to get the exact buyAmount that I … leatherman nasa